Didactic games for preschoolers. Fun facts about mathematics (middle group) on the topic
Didactic games on FEMP
"Mosaic", "Puzzles"
Purpose: develops hand motor skills, attention, logical thinking, perseverance.
"Colors and Shapes"
Goal: helps the child learn basic colors and their shades, basic shapes, as well as such important concepts as “big”, “small”, “more”, “less”.
Lotto "Fun Math"
Goal: develops attention, logical thinking, perseverance, continues to teach counting up to 100, trains visual memory.
Smart domino "subtraction"
Goal: develops hand motor skills, attention, logical thinking, perseverance, trains visual memory, strengthens subtraction skills.
"Children about time"
Purpose: the game introduces children to time concepts (seasons, months, days of the week, parts of the day, hours), develops storytelling skills using pictures.
“Choose by color and shape”
Goal: development of logical and figurative thinking, voluntary and involuntary attention.
"Opposites"
Goal: development of attention, speech, figurative and semantic memory, lays the foundations of logical thinking.
"Fun Logic"
Goal: develops imaginative thinking, analytical perception, develops the ability to visually examine and analyze objects, their verbal description and mental construction.
"Seasons"
Goal: develops memory, observation, creates interest in the world around us.
"Color Geometry"
Goal: consolidates knowledge about geometric shapes and colors, develops attention, perception, and logical thinking.
"Kaleidoscope of figures, colors, activities"
Goal: develops spatial orientation, artistic and creative imagination, intelligence and attention, in a playful way teaches mastery of geometric shapes, the ability to identify one specific color from a variety of colors.
"Solving Examples"
Goal: strengthening counting skills, mastering mathematical operations: addition and subtraction, teaches how to compose and solve problems.
Didactic games for speech development
"My apartment"
Goal: to form children’s knowledge about the characteristic furnishings of the apartment; the game teaches them to choose the right picture with the furnishings for the selected part of the apartment, to develop thinking, intelligence, the ability to explain their actions, and memory.
Lotto “All professions are important”
Goal: develops speech, thinking, speech apparatus, ideas about professions.
“Call it in one word”
Purpose: develops logical thinking, dexterity and speed of thought and action of the player.
"Speech therapy lotto"
Goal: develops phonemic hearing, teaches how to pronounce sounds correctly, studies sound-letter analysis of words, develops attention, memory, and thinking.
"On the Path of Words"
Goal: develops coherent speech, attention, memory, imagination, logical thinking and phonemic hearing in children.
"We will build a house"
Purpose: develops memory, thinking, imagination, to form children’s knowledge about characteristic objects of building material, the game teaches them to choose the right picture.
"The Fourth Wheel"
Goal: develops logical and figurative thinking, speech apparatus.
"Chain of Words"
Goal: develops the ability to detect the location of the first and last sounds in words.
"Let's play"
Purpose: the game develops sensory education, visual perception, forms the development of stable ideas about the shape, color, size of objects, teaches how to establish coincidence and discrepancy.
“I know all professions”
Purpose: introduces professions, trains memory, attention, logical thinking and speech.
"We're playing shop"
Goal: introduces children to items sold in stores, children’s ability to classify items, name groups of items with generalizing words.
Didactic games about the world around us
“Animals and birds: what they say and what they eat”
Goal: develops speech, introduces animals and birds, as well as how they “speak” and what they eat.
"Pets" I
Goal: introduces children to the benefits of pets, their varieties, how they are useful in the household, develops voluntary and involuntary attention, memory, imaginative and logical thinking.
"Hares in the Forest"
Goal: introduces predatory and herbivorous animals, develops logical thinking, memory, and speech.
"Chekhagor"
Purpose: develops attention, logical thinking, dexterity and speed of thought and action of the player.
"Animals and their young"
Goal: introduces animals to central Russia, expands vocabulary, develops memory, teaches correct speech, forms the foundations of logical thinking (generalization, division into groups).
"Nectarine"
Purpose: the game develops attention, logical thinking, dexterity and speed of thought and action of the player.
"Slices"
Goal: development of visual perception, voluntary attention, introduces fruits, vegetables and berries, memory.
"Pets" II
Goal: introduces children to the world around them and enriches them with knowledge about animals, their cubs, as well as the barnyard, teaches the child to generalize, analyze and compare.
"Catch a Fish"
Purpose: introduces children to aquatic inhabitants, develops visual perception, voluntary attention, memory and logical thinking.
Lotto “Twins” (birds)
Goal: introduces children to the varieties of birds, their habitat, develops voluntary and involuntary attention, memory, and speech apparatus.
Lotto “Twins” (insects and reptiles)
Goal: introduces children to the varieties of insects and reptiles, their habitat, develops voluntary and involuntary attention, memory, and speech apparatus.
"Let's get to know the living world"
Purpose: introduces domestic and forest animals, forest and agricultural plants, forest and garden flowers, forest and garden berries, vegetables and fruits.
"Pick a picture"
develops attention, memory, thinking, teaches to classify objects, name groups of objects with generalized words, enriches vocabulary.
Math puzzles
The game is intended for preschoolers of the preparatory group; it develops basic mathematical knowledge, teaches them to count to 10, and develops memory, attention and visual perception.
To play, you need pictures that need to be divided into 10 longitudinal strips of equal width. On the left end of each strip you need to write a specific number from 1 to 10. The numbers must go in order from the top to the bottom edge of the picture, which then needs to be cut into strips.
The teacher lays out the strips in front of the child and asks them to make a picture, focusing not only on the matching parts of the image, but also on the numbers.
Six golden rules
After the improved Tic-Tac-Toe, Alena began to come up with the following games, and in the process she identified seven important rules for herself that will become the key to an interesting and useful game:
- The game is for kids, not adults. To keep children interested, don't make the game too hard or too easy.
- For children it is entertainment, for the teacher it is a tool. The game is not just for fun. And if this is entertainment for children, then the teacher must formulate the goal that he wants to achieve with this activity, for example, to consolidate educational material or develop the logical thinking of children.
- "Squares" is a universal playing field. For an introduction to floor games, the universal playing field “Squares” is perfect: a rectangle made up of 24 squares. The recommended size is 1.4 by 2.8 meters to make it easier for children to move around. You can create the playing field yourself, for example, draw squares with electrical tape on the floor, or you can use ready-made material, for example, banner cloth.
- Game is movement. Think about what the child should do: remove pictures, spin a hoop, jump with a ball. Children love movement, and standing still will be boring for them.
- Rules are the basis of order. Think and clearly explain to children what can be done during the game and what cannot be done. This will make it easier to control the process and achieve didactic goals.
- Everything is good in moderation. To prevent children from getting bored with games, it is optimal to conduct them no more than two or three times a week. The exception is play activity during morning exercises: it is part of an exercise cycle and takes only a few minutes.
Alena came up with a whole series of outdoor games, which were included in her collection “Outdoor Games and Activities for Children,” and shared with us five activities that can easily be done with kids.
Reason No. 4: development of fine motor skills
A child's motor development involves two important areas: gross motor skills (this includes general fitness, the ability to crawl, sit, walk, run, spin, climb, and any activities that involve the child's entire body) and fine motor skills, which is the ability to control your hands accurately. The baby first grasps objects with the hand, then with the fingers and straightened thumb, and over time learns to hold tweezers. But that's not all—you also need to learn eye-hand coordination, the ability to pass objects from hand to hand, and, over time, the ability to accurately manipulate held objects. Some of these skills are essential for self-care:
- putting on and fastening clothes;
- shoe lacing;
- eating with cutlery;
- washing things;
- washing;
- teeth cleaning.
Other skills children need for an introduction to art include holding a crayon, drawing with paints, writing with a pen, coloring pictures. Grabbing puzzle pieces and manipulating them to fit parts of a larger whole does wonders for manual dexterity. Thanks to such games, the areas in the child’s brain that are responsible for processing tactile stimuli and controlling finger movements develop. This is why puzzles are so beneficial for children.
It can be recommended to adults and elderly people who are recovering from strokes and heart attacks.
Reason No. 7: adults’ assessment of the child’s capabilities
When we watch a child play puzzles and other games, we can learn a lot about his temperament, interests and strategies. Parents, observing the behavior of a child putting together puzzles, see whether he is persistent or quickly gives up. You can understand what interests and fascinates him, whether he likes gaming tasks or avoids them. Such observations should be carried out frequently as they are a valuable source of information, for example, for psychologists and teachers working with children with learning difficulties. Although the diagnosis of dyslexia, dyscalculia, etc. is possible only after the early school period, information about the development of the child in the early years of life can help in making this diagnosis.
Clearly, puzzles are beneficial for children. They can also be collected by adults. And even more useful is the joint collection of puzzles by older and younger children together with their parents. Don't miss a great chance for the development of your heirs.
Reason #1: development of spatial imagination
Comparing small individual elements of certain shapes with a larger whole is an excellent exercise for the imagination and leads to an understanding of symbols. A small child knows what an apple is. First, he only learns to recognize the shape of the fruit, and then checks whether it can be adapted to a specific contour. By putting together puzzles, he finds out for himself whether an apple and a pear will fit into the same empty space in the puzzle. Holding 2 pieces of the same puzzle in his hands, he analyzes how different they are and how they are similar. For adults, such problems seem obvious. For a small child, this is just an introduction to observing the world, observing differences and similarities, observing logical sequences, pointing out cause and effect.